The Last Airbender Game

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In the world of Avatar, people known as benders have the ability to launch elemental magic. The world is divided into four different nations, each based on the element of the country people are in control of fire, water, land or air. For centuries, the four nations lived in peace.

However, one day the Fire Nation began a campaign to conquer other nations. According to legend, the only person who can stop the Fire Nation is the Avatar, the legendary bender that has the ability to control the four elements. The game, like the show, follows the vicissitudes of Aang, The Last Airbender Avatar and assumed, in his quest to awaken his powers and end the war.

Each of the seven chapters of the game consists of a space above ground and multiple smaller caves or dungeons. In the fields below floor, you talk to villagers and do real-time combat with different Fire Nation soldiers who are located here and there. Most of these encounters are the typical kind of fighting style Zelda, where you dodge attacks and mash buttons to dish the attacks of your choice. Aang can swing his staff to hurt enemies, or you can throw a wave of air hit them from afar.

Thank you to the rapid pacing of the game and the variety of different puzzles to her flat, we never feel that you are going through the motions or constantly do the same thing. When you start to tire of smacking around soldiers, you find yourself in a dungeon. When you've had your fill of some kind of puzzle, the game introduces another, or distracts you by providing a safe containing an upgrade to a juicy heroes.

As the game continues, you will gain enhancements that span multiple health meter for each character, extending the range of boomerang Sokka, or increase the number of seats Katara can cover with an ice bridge.

For most, graphics and audio are typical of this kind of game. The origins of top-down and 2D sprites are colorful character and sufficiently detailed, but the bosses of big and slick weather effects that make the strongest impression.

The effects of snow and rain that occur during the first two chapters of the game are particularly striking. Aang, Sokka, and other characters have a good mix of attacks, and their movements are fluid animation. Character personalities are conveyed through regular dialogue scenes, which include text boxes and expressive facial portraits.

The Last Airbender

The Last Airbender, the battle may be too simple at times and the game is over much too soon, but the variety of different puzzles and the rapid pace of history ensure that the trip remains lively from beginning to end. It also helps that the characters, dialogue, and events are represented in a style that goes and events of the real series.

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